Thank you!
Yeah ngl I was a little bit worried about the theme. In the idea phase, we leaned very hard into narrative with the idea of infinity and infinity loops holding power and (basically) granting eternal life, but I'm starting to think it did not translate well into the final product. This was the intended storyline we tried to tell in the dialogue; the snake in the background embodied the concept of infinity and was what was preventing the universe from finally ending despite the fact that it was dying. I believe if we had more time to make the game longer, we would have more room to communicate this better, but we unfortunately had to cut it real close to the deadline.