Great game and such a creative concept for the game, the visuals are well made, Things got complicated really quickly I couldn't figure out what was goin on, maybe in the future you could make a more (tutorial-based) mission before everything so that no-one gets confused, but overall great game and concept 🙌
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Encounter's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #860 | 3.364 | 3.364 |
| Creativity | #1486 | 3.864 | 3.864 |
| Artwork | #2700 | 3.364 | 3.364 |
| Audio | #4087 | 2.727 | 2.727 |
| Enjoyment | #7006 | 2.136 | 2.136 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Encounter is built around loops: in story, in structure, and in meaning. Narrative Loop: The two beings can only try to connect in repeating cycles, returning again and again despite time, distance, and failure. Their messages are echoes of previous attempts, looping across silence in the hope of finally being understood. Gameplay Loop: The player loops through fragmented messages, revisiting and reinterpreting them nonlinearly. Each piece adds meaning to others, creating a loop of discovery and reassembly. Emotional Loop: The story explores themes of longing, misunderstanding, and persistence. Even when communication breaks down, both characters keep reaching; looping back to one another in the only ways they can.
(Optional) What would you like to be called if GMTK features your game?
Zac & NJE









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