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Thanks so much! I feel you on the tutorial text for sure, I actually had it shortened several times but its still giving me trouble lol. I think the biggest culprit for that is my need to have the "white projection" character in the game. Since its presence is so necessary to the core mechanic of pattern copying, and also since its so closely tied to other game mechanics as well,  I have to introduce it much earlier than the game actually requires. Though I think I came up with a way to have all my ideas for the game intact where I only just have the player character and the repeat character, so I will be able to make the tutorial text more palpable for the player. And ya I agree that there is definitely a tonal mismatch between the level hub music and the level music, still figuring that out too. Thanks so much for the lengthy feedback! 

Yeah, I almost feel like jams like these need a follow-up jam to put into practice all the feedback and lessons we gained over the course of this one. I know I would try to focus on more interesting and longer gameplay elements, and a little less on narrative. At least for this entry.