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(+2)

Thank you so much for the detail review! I really appreciate it!

I must say that I agree with all the negative points, most pf them for a tuning problem which I clearly understimated, as the camera and the movement recovery from the attack animation. 

I did not experience it myself, but it is possible there is an issue with the hitbox activation.

The combat states was just a toggle between "combat" and "free movement" mode. I know, it is super ugly (it should be activated only when you targeting an enemy) and I should had replaced that.

No problem, I know that a feedback is very important for a game developer, so I'm really glad to help you !

By the way, thank you for your answer, I understand better the combat state system, and the updated behavior of it with the target should work perfectly.

Anyway, I'm eager to see the next version ! :)