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Ring Runner's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #4028 | 2.875 | 2.875 |
| Audio | #4509 | 2.625 | 2.625 |
| Creativity | #5364 | 2.906 | 2.906 |
| Narrative | #8042 | 1.500 | 1.500 |
| Artwork | #8984 | 1.469 | 1.469 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is running around the inside of a giant ring (loop)
(Optional) Please credit all assets you've used
Music
Life in Corrupted Binary - HaelDB
CH-AY-NA - Spring Spring
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Comments
Some texture, checkers, anything will make the player hace a sense of placement in the ring. Everything else is fine, gets monotone fast. The Big boss could've comed out on loop 4 or 5 instead of 10 and still be a succesful reveal.
it's a solid attempt and the sounds are fun, maybe as a fix u can make the ring track more dynamic so the movement can be clearer, i liked the never ending shooting coming back to bite me
The game was actually rather enjoyable! I think it'd be really cool if you were to make the game infinite in the future since it felt like the game ended rather quickly.
Interesting premise-- I definitely needed more feedback that I was moving because most of the circle looks the exact same. My favorite enemy was the yellow triangles because they gave me a sense of movement and also kept me on my toes in a really fun way!
Loved the enemy variety, as well as, the general gameplay loop. What an excellent entry into the game jam, you should be proud!
Yellow enemies is great addition. Little bit more polish maybe some texture on the loop and i see the potential
I couldn't tell if I was moving or not, but I think this idea has a lot of potential.
I had a lot fun! If the artwork could use improvements but everything else was great.
There needs to be a texture on the ring to make it feel like you're moving.
Your sound work is great! The sound effects are really crisp and satisfying. I do wish the camera was a little more zoomed out to help me see what is in front of me and behind me a bit more, but I understand that that is part of the game's balance so I'm sure it's a tough balance to strike! Good job.
This is a really cool concept, I think when moving left the lap doesn't get registered until you go around twice, but other than that little bug, its a really cool one and as you loop things get interesting really fast! Love it! ( •̀ ω •́ )✧
Really cool concept! I like the sound the little hazard triangles make as they zoom past. This will be a great game once it's polished.
The game starts up a bit slowly until loop 4, then things get a lot more interesting. That yellow enemy got me way too many times :p