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Swarmed!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative/Mood | #6 | 3.103 | 3.167 |
| Audio | #7 | 2.939 | 3.000 |
| Overall | #7 | 2.939 | 3.000 |
| Polish | #7 | 2.368 | 2.417 |
| Game Design | #7 | 2.776 | 2.833 |
| Art | #8 | 2.613 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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nuzcraft
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Comments
Liked:
- The music!
- The difficulty curve
- Seeing the mayhem you have caused, a battlefield filled with slain bugs!
Liked less:
- A bit unclear if the damage over time you recieved (when you have smoke coming of you) was from stepping in the bugs lava blood or just being to close to it.
- Waiting for lava to despawn (when main path is blocked by it)
- No way to regain health (armor not counted)
It is a fun base, I enjoyed killing bugs! The suggestions I would have for polishing is mainly about the guns, which is the main feature of you game. Since you are shooting a lot, the guns should have a "hold to shoot". Think of it like this: If I want to fire the gun with high precision at specific times, I want it to be click to shoot. But if I just want it to fire all the time, I want it to be hold. And increased firerate only matters for hold to shoot as well.
Currently the machine gun is a bit overpowered. I think you could introduce reloads for all the weapons, to make it so there is a reason to swap between them in a pinch.
Small nitpick is to make the death-sprites be oriented like the bug was at the moment of death. Would make sense and result in a screen at the end of the level that feels more chaotic :)
Buffs:
Polish:
This game was pretty cool. The art was cute. Machine gun shot a bit too much so it looked like a hose or something as the bullets were a solid line. Also, it crashed at level 4 or 5. Once I got the machine gun, I felt a little overpowered. I could just "hose" them down and everything would die pretty quickly. But with polish, I think you could get it a bit more balanced out. Another change might be to format the upgrades a bit differently so they're easier to read, like put each in a large button with the text or something. I appreciated the indicators telling me where stuff was so I made sure to collect it all before going to the next level. Overall it was a fun game. Well done!
Draekdude
Nice game though it took me a while to realise why I couldn't use the new guns after buying them (had to press 1-3 to change guns). I liked that all the guns felt pretty balanced, but definitely needs the option to be able to just hold down the mouse button - my finger got sore from clicking so much!
Good game. Would like more metal-y music, and a player walk cycle animation would be cool, as well as more enemy types. But overall it was solid and bug-free (minus the ones I killed, lol).
This is quite fun to play. Solid foundation for a bullet hell game. I quite like the art style, though it doesn't quite match the somewhat retro-style music.
Could maybe use a bit of polish here and there, but overall really nice submission.
Heya really liked the game.
Really loved the art style and the enemies and level design. It was a good level of diffucalty altough i felt that the big orange spiders were a bit unfair in the explosive range?
anyways i really liked it! :)