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(+1)

hey thanks a lot for the feedback and video, appreciate it!

- how much you think the magnet should cost?

- would like to hear more about the tricks idea, what was in your mind? 

(1 edit) (+1)

I would say 10 for the magnet? Since you usually don't miss more than 10 coins in a run, but might still be useful to get the powerups, even if that's usually what a player goes for anyway. 

And regarding the tricks I said it without having ideas, it was more a though. But for example having a coin bonus to encourage the  player to keep a certain behavior (example in the example: jumping too often gives you less points since you're repeating the same trick, and you're incentivized to slide on the map instead). But it's a completely new concept, and for the game jam the game works as it is - it's mainly a nitpick on the player having to constantly jump. 

(+1)

once again thanks!