Now I remember: you’re the team of the switch game the other jam! The concept is pretty cool, I like the idea of a map you directly influence on every loop, and the addition of powerups is very smart since it adds extra diversity and spice at each loop. Also the market feels balanced (maybe I wouldn’t take the magnet for 15 coins).
The only issue I had is that for optimal play you had to constantly jump, but didn’t feel like a main feature - so the player has to constantly keep pressing the jump button for optimal gameplay. I think that would help for example having a “trick” mechanic that complements the jumps, but it’s only an idea.
Overall, a pretty solid entry, good job!
Here’s the VOD: https://www.twitch.tv/videos/2531919750