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Thank you both so much for playing! 

I actually spent a lot of time thinking about how to guide players clearly. I knew the rules might be a bit complicated, and I tried to address that through the UI and in-game rules. That said, time was tight (as always with jams!), and there’s definitely a lot of room for improvement. I did manage to add a destination preview, but perhaps an 'outcome action preview' would be even more useful. I hadn’t thought of an undo button, I’d love to explore how to achieve it.

Really appreciate your thoughtful comments T^T, and I’m glad you both found something fun in the loop :D

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No problem! Time is always an issue, we know T^T