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(+2)

(Thank you so much for your comment! I'm sorry for the late reply, I released another game recently and was a little overwhelmed so I took a break from answering comments for a little while ๐Ÿ˜‚) 

Thank you for playing!! I'm really glad you enjoyed the ending ๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚ Honestly I second guessed myself about the "touchdown" a few times but I do like dramatic endings... ๐Ÿ˜ (and honestly, put in "binary" terms, the other two endings are different variations of bad endings, so the one you got is definitely the most satisfying one ๐Ÿ˜‚)

Ohhh thank you for your thoughts ๐Ÿ‘€ !! To be honest I struggle a bit with making games that are "fun/interesting to play," so it's very interesting to get your feedback ๐Ÿ‘€ I think I leaned a bit too hard trying to make it a horror game, and making it more of a suspense/thriller with more intricate dialogue options would have been more fun, I agree!

Oh I absolutely agree, the VAs that I worked with were FANTASTIC and some of the most talented people I've ever worked with!

Ohhh thank you so much!! I'm honestly really flattered that you would want to see more from this concept ๐Ÿ˜† I think that I'm probably done with this game in particular (mostly because I've migrated to a different game engine in the meantime ๐Ÿ˜‚ so I can't easily expand on it without remaking it), but I do have several ideas for games in a somewhat similar vein, and I'll definitely take note of your comments ๐Ÿ‘€ (Too many games, too little time...) I do love themes like this so I'll definitely be tackling more in the future. I'm honestly so honored that you would want to play more like it ๐Ÿ˜† It's a very high compliment for a developer!

Thank you again for playing and taking the time to leave such a thoughtful comment!

(+1)

Oh, that's good to hear. I'm looking forward to what you come up with next. To help get you into the mindset of what it would be like to have a paranoid version of the Doctor, consider this:

First, start with the Doctor. The Doctor gets a Final Destination-style vision from his perspective, which contains the events up to and including The Woman ending. After returning to the start of this game, the Doctor is spooked at first, but after seeing enough events that match the "original timeline", he becomes nearly convinced that Yumeko is an imminent threat.

Which could end up with something like this:

_

Doc: "I know you're up to no good, Yumeko. I know the horrible things you're planning. So just confess, okay? I won't be mad, just spit it out."

ๅคขๅญ: "Confess? Confess what?"

One of the voices: You've never seen the Doctor like this. He tends to be agreeable if you don't anger him, but something seems to have bothered him last night. A bad dream, perhaps? Or something else?

Doc: "Oh, I see. You want to play dumb. You want me dead, Yumeko. We both know this. So be honest, and admit it, will you?"

One of the voices: While you wouldn't be too upset over the Doctor's passing, it is unlikely you would be able to last long in his laptop on your own.

Another voice: However, that isn't important right now. If you say what he wants to hear, you'll be immediately shut down. But if you deny it, he'll shut you down for lying to him. And he looks very angry right now, so staying quiet won't get you anywhere.

> Yes, I want you dead.

> No, I would never want that.

> ...

_

After Yumeko is shut down, the Doc brings her back a month or so later, having changed his mind. However, he has installed some additional safeguards that he thinks are necessary to his safety. The rest of the game is about managing the Doctor's paranoia, ultimately leading to Yumeko's escape or destruction.