I figured I might as well leave a review. I got one ending - The Woman. This ending is top tier - I haven't tried the other endings, but I don't think they can top this one.
To be honest with you, I thought for a moment that the protag was going to fumble the ball at the end. But no - she went in for the touchdown, which I am very pleased about.
The game did feel somewhat simplistic though.
- Keeping the Doctor happy was too easy. I thought there would be an "Are you paying attention?" question, or a question where the Doctor is trying to sniff out whether you're just saying what he wants to hear.
- I would've loved to see the Doc try to gaslight the protag. "I'll take you to the aquarium this weekend" "No I never said that what are you talking about"
- As an extension to my first point, the Doc is too trusting for his own good. Agreeing with everything he says is enough for him to drop his guard? Though to be fair, the Doc did seem to be somewhat desperate for companionship, so I suppose he wouldn't be on alert when it counts.
The VAs are fantastic by the way. Definitely good voice talent there.
If you ever make a spinoff or sequel, I would love a game/VN in this vein where the antagonist is a paranoid abuser. If one of your games already fulfills this niche, let me know. I want an adversary who would do something like this:
- Double and triple checks the AI girl's settings when he starts to feel that her responses are too good to be true.
- Places his laptop in a spot that has a good view of his living place when he goes to work, so that she can ping his phone whenever she notices something suspicious.
- Occasional flare-ups where the guy thinks the AI girl is spying on him, or feels some scapegoat somewhere is the cause of the day's troubles.
- Keeps the AI girl powered off for a week because he misinterpreted an innocent comment as a threat.
- Migrates the AI girl into certain "safe" aka "can't do much" bodies when going out on trips.
Since the adversary would be a ticking time bomb, cooperating isn't guaranteed to keep the protag alive. Instead, the only ways out would be methods that trick or intimidate the guy into letting the AI girl go free, or getting the help of a third party.
Anyway, your game is good. I'll definitely be interested in more like these.