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(+4)

That was a lot of fun! Great theming, great core idea, loved it. I think the UI could use some work, it didn't draw attention to itself so I wasn't aware how the explosion power was filling up for a bit, and I don't quite get how the length of the trail works... is it just based on how long you're moving but lagging behind a bit? Also, why right click?

(+1)

Hey thanks for playing our game! Yeah we are looking at doing a bit of UI tweaking just to highlight those things a little more for sure.
Tail is how fast you are going - longer you zoomie, longer the tail gets! And the further your mouse is from your character, the faster you accelerate. 

We decided right click because during play testing, a few people accidentally hit LMB so we figured RMB was the better bet.

(+2)

So it grows based on time and speed? Interesting idea. Would be cool to have some more feedback there too - maybe different effects to better highlight that it's growing at different rates. Interesting about the mouse buttons, sounds like a fair enough solution given the time constraints.