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(+1)

Interesting crafting system, but the game could use a tutorial. Also, I liked your scene transition effect.

Thanks :)! I was thinking about adding a tutorial but ended up choosing to rely on other means (icons, glow, ...). But you are right, maybe it would have been a better idea to just use a standard tutorial. Was there anything in particular that you found hard to understand?

(2 edits) (+1)

I lost my first 2 tries because I didn't realize the pentagon was fuel and also I didn't realize you had to trade your supplies with the alien by dragging your items into the trade box. Maybe put a title "Trade" over that box?

Also, with the pentagon, you could add a spout to make it look like a gasoline container to get the idea across. I don't think you need a long tutorial, but something like an overlay that labels the main elements and basic instructions before stage 1 begins.

Thanks for the suggestions! I'm glad you understood everything in the end :)!