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A jam submission

Litter Operations On PlanetView game page

Collect trash. Grow your tail. Don’t loop yourself into a corner.
Submitted by racoonbytes — 4 hours, 54 minutes before the deadline
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Litter Operations On Planet's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#20563.5803.580
Audio#23693.1363.136
Enjoyment#23983.2843.284
Narrative#29902.5432.543
Creativity#31503.4443.444

Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game fits the theme "Loop" through its snake-like mechanics (you loop, you lose), a spherical looping world, rival raccoons that reset the trash cycle, and recursive game/code loops. Even the name "L.O.O.P." reinforces the theme.

(Optional) Please credit all assets you've used
Synty Studios Ltd.
MalberS Animations
Ultimate Game Music Collection by John Leonard French

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Comments

Viewing comments 40 to 21 of 50 · Next page · Previous page · First page · Last page
Submitted(+1)

I like the spherical design of the world, and also after I got it, I realised it was snake but on a globe, which is quite an interesting twist.

Some feedback:

I think the turning could be a little sharper. Perhaps it was kept that way to increase difficulty, but it also limited control and navigation quite a bit, especially when some areas are quite dense.

I don't know what are the random chopping sounds that occasionally play in the background at random intervals.

The trash tail wasn't obvious the first time, so I actually went to try to collect my own trash tail, thinking it was from a powerup, and ended up killing myself.

On the ideas side, I think the game could be more rewarding if at the end before dying, you see how far your trash tail is. I would have loved to see mine circling the globe just before dying, especially since the camera is quite zoomed in and you don't see your trash unless you circle back.

Overall, I dig the concept and the character :)

Developer

thank you for your Feedback, those are good points :) 

Submitted(+1)

This is Snake with the gloves off!
I really appreciate the graphical style. I found myself wishing for a sharper turning arc. It was nice seeing other racoons - I wonder if this could be a future multiplayer aspect?
Good fun, well done!

Submitted(+1)

its fun and beautiful 

Submitted(+1)

Nice one unfortunatly i can't test muc.h with my tablette

Developer(+1)

Thanks! I haven't made a mobile-optimized version within this time, but I might do it after the jam. :)

Submitted(+1)

I like the low poly graphics and being able to see how long you can get your trash trail. The thing I think that needs work though is the ui, something as simple as a nice font can go a long way (Also controls is spelt wrong)

Submitted(+1)

Nifty game, I really dug the low poly style, and each power up felt unique! I got to 140 when my tail stopped moving, and I accidentally ran into it. 

Developer(+1)

Thanks! 140 is really good. Yes, this can happen like in a traffic jam, if the tail is long and there are many direction changes. It's due to recursive position interpolation. But it continues to move. I'll try to optimize this later, it's a bit tricky ;-)

Submitted(+1)

Soo fun!! 

Submitted(+1)

Very cool graphics, similar to min

Submitted(+1)

Very, very cool. Took me right back to playing snake on an old Nokia. Moving on the rotating planet and eventually looping your whole tail around it is a brilliant fit. I loved planning how to best navigate the planet, feeling really clever until I ran into a tree. 😅 My high score was 106.

Submitted(+1)

Havent seen this take on the theme loop yet, very intresting this one is. really dig it. overall cool concept and execution. solid work!

Submitted(+2)

Feels very cool to steer the whole planet instead of the character, paid off!

Raccoon as a main character is definitely a bonus... go, Little King Trashmouth! <3

Submitted(+1)

Love the design with the 3D snake-like around a whole planet!

Submitted(+1)

That was a really funny game with a lovely atmosphere. I loved the art direction and controls were easy to play. Very good entry, well done.

Submitted(+1)

It was cool to see your own tail  from the other part of the planet! For me it was a little bit too easy, I think some permanent modificator that would make the game harder would feel good, like gradually increasing your speed as you grow your tail. Sounds of eating were cool!

Submitted(+1)

Snake without nearly as much stress is a great idea. I loved the eating sound effect. Great job!

Submitted(+1)

The graphics are great, I love the way the super raccoon looks! 

Submitted(+1)

Fun take on a classic! Love the artwork. Some more collision detection would be good, and I lost my highest score of 82 because the end of my trash tail wasn't moving, I thought it was litter I hadn't collected yet. I'm surprised to see as many games as I have with raccoons in it!

Submitted(+1)

Really fun game! I like the powerups and the "snake but on a loop" concept. I really have nothing negative to say about this game, other than just that it could have been a bit more creative and varied with the powerups, they don't feel like they do very much (except for the litter bomb) as it is. Good job though, it is impressive that you made this in 4 days!

Submitted(+1)

My gf really enjoyed it! it was hard to stop her (she was really good)

Submitted(+1)

Very cute game, I love the twist of snake. Great job!

Viewing comments 40 to 21 of 50 · Next page · Previous page · First page · Last page