Amazing for a first entry! I loved the isometric perspective and how the narrative blended with the gameplay, making the range of choosing the next location slower and slowing down the movement. You used a simple mechanic in a unique and fun way, which I'd say is the best possible way to make a game. We also made a puzzle game like this one sort of was. Would love to hear your feedback on it!
Play game
Project Vermin's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #42 | 4.353 | 4.353 |
| Audio | #720 | 3.647 | 3.647 |
| Artwork | #2193 | 3.529 | 3.529 |
| Creativity | #2591 | 3.588 | 3.588 |
| Enjoyment | #4269 | 2.824 | 2.824 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game fits the theme "Loop" by trapping the player in a repeating experiment. Each trial resets, but subtle changes build tension and reveal the futility of escape. The gameplay, narrative, and structure all reinforce the loop.
(Optional) Please credit all assets you've used
Credit to Scrabing for their isometric badger animation and tile designs. Also credit to Thaleah for their pixel font pack.
(Optional) What would you like to be called if GMTK features your game?
Damon


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