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I think the highest I risked going for was 10? The machines were nice at the beginning to squeeze a little extra score out of five-point contracts, but I think they broke when I upgraded them too much: the timers didn’t start ticking when I put papers in them, so they just got stuck.

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Yeah I have tried for 16. Machine do get buggy at times but I guess it's fine.  The higher combo the more grace time you get.