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generic block pushing game's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #507 | 3.930 | 4.273 |
| Artwork | #2777 | 3.345 | 3.636 |
| Audio | #2811 | 3.010 | 3.273 |
| Creativity | #3925 | 3.261 | 3.545 |
| Narrative | #6544 | 1.840 | 2.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you need to return the level to its original state, in a sense "looping" the stage
(Optional) Please credit all assets you've used
jsfxr for sound effects
m6x11 (available on itch) for fonts
others are made by me
(Optional) What would you like to be called if GMTK features your game?
numblr
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Comments
Wasn't expecting much when I so the title, but damn, this is a solid puzzle game! I really enjoyed all of the puzzles presented here! Doesn't matter that the idea is generic, you made a really great use out of it, and that's what counts!
Keep up the good work!
pretty nice sokoban like game! artwork is minimalistic and sufficient as well as sound design
thank you! jsfxr is really fun with all of its sliders, I spent way too long in there for... 4 sound effects (ā ā¢ā ā ā½ā ā ā¢ā ;ā )
Very clever level design, the puzzle are tough but smart. Undo button in this kind of game would have been helpful. Very nice game, good job !
yeah, another person raised the undo button lol. oof, will definitely be in if I revisit this. thank you for playing!
Very clean presentation, and the puzzle design is amazing! I'm definetly coming back to this one if more levels ever get added.
maybe for "improve my game" jam? idk, i doubt i would revisit this. I would if I can tho, thank you for playing!
The artwork is super charming! And I love how it matches the theme very creative. Also the level progression is really good.
less is more they say lol, thank you!
I enjoyed all the puzzles! They were more difficult than they looked š.
Simplistic artwork is my vibe, so I enjoyed that as well.
An undo function would have been really helpful though! Iām used to puzzle games having Z be undo everywhere, so it really caught me off-guard in the later levels where I found myself resetting a lot after mis-presses.
thank you! in hindsight, I should've add an immediate undo and it wouldn't be hard. one of the my friends said not too, so I shouldn't have listened :/
Wellll, let me know next time you publish a Sokoban. ššš