Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I'll be honest, I was coding frantically to get the gameplay done and completely screwed it so that it was really difficult to get a music track when the game was happeneing weirdly enough haha

Can you let me know what you would change balancing wise as I may expand on this game post jam :)

Cheers for playing pal!

(+1)

Understandable, what's a jam without frantic coding?

I think adding variety in the groundhog types would go far, like changing speed and how they move as you progress. Maybe some of them are slow but have more health, etc. Also fixing the ones that just phase through platforms!