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(+1)

I can't believe you didn't use either of the SICK guitar tracks in the main game!

I actually really liked this. Some bugs, kinda weird movement, and the balancing wasn't great but man it was fun. You should you expand on the concept!

I'll be honest, I was coding frantically to get the gameplay done and completely screwed it so that it was really difficult to get a music track when the game was happeneing weirdly enough haha

Can you let me know what you would change balancing wise as I may expand on this game post jam :)

Cheers for playing pal!

(+1)

Understandable, what's a jam without frantic coding?

I think adding variety in the groundhog types would go far, like changing speed and how they move as you progress. Maybe some of them are slow but have more health, etc. Also fixing the ones that just phase through platforms!