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I liked the concept and the levels were definitely challenging especially the first one with the swinging axes that one was a bit difficult. I did either find a bug or just a really hard level with the upside down one. After the room with the platforms and ceiling spikes my game inverted and it became impossible to get through the doors.


Great job and good luck in the jam!!

Hmm. What do you mean by inverted? The upside down level was literally the previous stuff rotated upside down which caused some weird bugs. One I encounter was when you hit the spikes, you get teleported  so you don't get stuck in the pit. But because I rotated that blueprint on the ceiling it rotated my camera or character too when I teleported. I thought I fixed that but does that sound like what happened?

And thanks. This jam was a great way to prototype level ideas.