Thank you so much for playing!!! I made it quite a hard story game so I ended up giving hints and making a walkthrough video to hopefully help with that. Turns out making a full story with dialogue in 4 days is pretty hard haha. Thank you so much again and congrats on entering a game yourself!!
cresents
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Hii thank you so much for playing the game!!! Unfortunately I didn't get too much time to get others to playtest it otherwise I would've given slightly more time and arranged the map in a better way. I am very grateful for your compliments and criticism thank you and well done on submitting a game yourself!!
Thank you so much for your feedback!! You're right the ending dialogue unfortunately spoils how to get endings I was at the end of the time for the jam and I was scared people would never figure out to go there. I wanted to do a lot more regarding the looping time and retaining facts but I realised very quickly I'd done more than a 4 day jam would allow so I couldn't polish that element.
Once again thank you so much and good luck in the jam!!
Well done on completing a game for the jam! The graphics for the game are really good and the gameplay style is nice I just found it a little hard to get the patterns down while playing like for example the level where you go round the circle with spikes I found it quite hard (but that could just be me)
Good job!!!
I liked the concept and the levels were definitely challenging especially the first one with the swinging axes that one was a bit difficult. I did either find a bug or just a really hard level with the upside down one. After the room with the platforms and ceiling spikes my game inverted and it became impossible to get through the doors.
Great job and good luck in the jam!!
The environment and the art was really good on this game! Must say I've never been a fan of horror games so the sounds had be freaked out but the mechanic was pretty cool I liked how it was used in the laser level. I think there just needs to be more levels to expand on the use of the mechanic more.
Thank you so much for your kind words. I ended up spending way too much time on the art and not enough finalizing the gameplay because I couldn't find any assets around graduation. Yeah I've noticed that bug too it's very annoying but with each bug we learn something new!!!
Thank you again for your words and good luck in the jam!!! I'll take a look at your game as well :)
Well done on submitting something for the jam! I like the decision making aspect of when you are possessed and having to think about what you want to keep but because it is single player you don't get as much out of it as you would with other people. Would love to see what this would be like as a multiplayer game!!
I turned it into a game where you drift through the asteroids and had a great time. The first level was very fun using all the different controls to micro adjust your ship and I would've preferred the game to build on that by maybe adding in 3 dimensional movement too (up and down). But I didn't understand the target and tractor system when playing. Well done and congrats on submitting a game!!
Love the art style and the snappy gameplay feel and there is nothing better than seeing your name shoot to the top of the list on an endless platformer leaderboard (I have the current highest score hehe). I don't know if it was meant to happen or not but sometimes I'd end up on a single track for ages and I could see the other tracks above me. It was a nice change of pace but in my opinion they lasted too long. Well done!!!!!!!
The idea is cool! Nice mechanic and the initial cutscene is really good! But I found it very hard to initially understand how to move around the place. I also repeatedly would get a zoom in effect when I'd latch onto a monster which felt more like a glitch than a game over and I didn't really know why
Cool game! I liked the Mindustry style to the game and you can really get creative with how you place and rotate things. One note is when I was rotating the cloning machine to try get a minimal system it wouldn't rotate the entry and exit points but that's just me being specific haha. Well done guys!!
The one armed gear shifting in this game really felt so fun in this game and I don't know how you implemented a full engine system with proper rev calculations but well done honestly! One thing is I went too fast into a wall and ended up somehow inverting all the gears and the controls (i.e. All forward gears made me go backwards and turning right made me go left).
