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(4 edits) (+1)

Puzzle platformer that explores various concepts. I like it when the levels start to introduce multiple elements at once.

I did, however, accidentally press the R key more than a few times when I was trying to press E instead, and restart the entire level; I’m frustrated at myself for that. But I think it would be great to support controllers for a game like this.

Also, when the birds spawned, they all seemed to have played a sound effect at the same time, resulting in them being loud.

In the final(?) level, I gave up. My final jump was rendered impossible after committing my bush because I realized I could hit the ceiling, so I couldn’t close the distance. There’s so much prep that goes into the level that it’s not worth it to me to restart the entire level for that. Maybe an undo system?

But overall, even with the frustrations i put upon myself, I enjoyed this :)

(+1)

Thank you for the great feedback, and thank you for playing! You make a lot of good points in your criticism.

I handled the sound effects, and I was quite aware of the annoying increase in volume when there's a lot of birds in a level. I definitely need to look into how other games handle many similar sound effects like that before the next jam, because this has been a consistent problem I've faced.

I was a bit worried about mapping E and R the way I did, sorry that it gave you trouble :(. I actually did most of my playtesting with shift rather than E, but I should've thought more about it or even just put the restart button on the pause screen.

I agree 100% that this type of game warrants having an undo button, I'm sure it would ease at least some of the frustrations for players.

-Aquarmity