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(+1)

Ah ok I understand now, letting the loop timer run out is what triggers the recording of the movement of a bot during that loop. I like the concept! However I think without an explanation or different kind of feedback it's very easy to think letting the loop timer end is just a normal bad thing instead of an integral part of the gameplay. Since restarting the loop is so easy I just hit R or Q whenever the timer got too low.

You're right, I am currently working on a visual indicator of recording and a message saying if it was saved/discarded, also already implemented a hint/tip system, explaining these mechanics - thanks to your and the other's feedback! (Of course I will only upload it after the voting period ends.)