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(+1)

This was fun to play! The audio change from the void-fridge is awesome lol, and the gameplay engaged problem-solving skills well. 

This may have just been me, but I originally did not view the puzzle wall as four different sections. I thought the bathtub shape was some sort of time boost (hourglass), and the moon shape was what I was fixating on.

The fridge audio change made me feel like something was now different or "revealed" in the level, like a pattern in the room with the tiny tiles. 

It wasn't until I tried inputting triangles in different ways that the top right box game me the connect-the-dots feedback. From there I was able to make sense of the other shapes I had found.

Early on, differentiating a locked door in need of a key from a plain "Locked" door was a little confusing, especially since it's possible to end up with an extra key.

Overall, the game was fun to play and kept me around to finish it! Well done!

Thank you very much for the detailed feedback!

Yes, I think I should have kept the shapes all in the same style and size.
And maybe some kind of subtle "you are here" hint on the puzzle to make it more obvious how the quadrants map onto the rooms.