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The atmosphere in this game is really cool - the minimal greyscale environments and stark music make it all feel mysterious and dangerous. I like the ambition of randomly-generated narratives as well.

Unfortunately the gameplay didn’t quite click with me. The mysteries never seemed very interesting, and the solutions weren’t very satisfying. Oftentimes I wasn’t really sure what conclusion the game expected me to make. In general, the aesthetics of the game make me feel like a detective, but the gameplay didn’t, if that makes sense.

Super unique entry!

Thank you very much for playing and providing feedback!

The crime scens indeed seem to have come off a little confusing, perhaps also because we didn't add any real explanation as to how to even go about analyzing them. Perhaps we can tackle that in a future update!

(Btw the game has an ending and an overarching solution; in order to better understand what to improve, did you manage to catch that from the design? Or did it seem to you as if you just need to analyze crime scenes over and over forever?)

I didn’t catch that, actually - I thought it was an arcade-style thing where it restarted every crime scene, so I only played a couple. Maybe I’ll give it another try sometime and try to find the ending.

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Thanks for the reply! If you didn't catch that there's no need to go back, it's probably hidden too well for even the most sharp-eyed detectives to figure out. Unless you truly want to proclaim supremacy over this riddle, that is.