Wow, how many people worked on this game? It feels so polished, very clean, both visually and gameplay wise, it is also fun to replay and try out different items in the shop. Good job!
GMTK Game Jam 2025 » Entries » I stuck in a loop and now I collect souls of my enemies to become stronger
3 of us worked on the game
Me, Kyle - the main programmer, I did most of main systems of the game, like player controller, enemies ai, level generation, etc
Shizafrenia - the main artist, he did most of the style and art of the game,
remained_mind - fullstack guy (programmer + art), he did both across all the project, getting small but important things done.
We're all worked on balancing the game, that's was tough and we think we messed up this a little bit (the game feels difficult for many people)
Thanks for the feedback though, much appreciate it!