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3 of us worked on the game
Me, Kyle - the main programmer, I did most of main systems of the game, like player controller, enemies ai, level generation, etc
Shizafrenia - the main artist, he did most of the style and art of the game, 
 remained_mind - fullstack guy (programmer + art), he did both across all the project, getting small but important things done.

We're all worked on balancing the game, that's was tough and we think we messed up this a little bit (the game feels difficult for many people)

Thanks for the feedback though, much appreciate it!