3 of us worked on the game
Me, Kyle - the main programmer, I did most of main systems of the game, like player controller, enemies ai, level generation, etc
Shizafrenia - the main artist, he did most of the style and art of the game,
remained_mind - fullstack guy (programmer + art), he did both across all the project, getting small but important things done.
We're all worked on balancing the game, that's was tough and we think we messed up this a little bit (the game feels difficult for many people)
Thanks for the feedback though, much appreciate it!
GMTK Game Jam 2025 » Entries » I stuck in a loop and now I collect souls of my enemies to become stronger