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this was nicely done! i liked the ambience and the art! it was a little hard to tell who was speaking so some clues mightve missed me.

Thanks! Yeah i realized a bit late that for a game where text is this important, i should have used a larger resolution so the text could have been smaller and more readable instead of taking up the whole screen

some color coding mightve helped too!! just differentiate the characters by color which i think u did and then when they talk use the same color thats representative of each character!

I tried, but depending on the background, it was sometimes even harder to read. But yeah, that's definitely something I would like to improve