Ok, more feedback.
I get all the eggs, so I think I finished the game. First, the positive points. The way you show the theme and expand the game about this point of view is fantastic, very clever, minimalistic in visuals and art (for me this is good and interesting). A fresh view of the theme. I liked a lot playing it, because I wanted to know more about it.
On the negative points, experience lack some “juice”, and, IMO, the movement need to be a little faster (like 20% more, maybe). And there is some info that are less interesting than other.
Please, keep going with this project in the next session of Trijam 333 (part 2). I want to see more details of “Things You Can’t Unknown” ^^