knew the gameplay was bad, just didnt know what i should add and wanted to work on other games. any suggestions?
Viewing post in Luost (Bad) jam comments
Sure thing! What do you think about these?
- the character could walk slightly faster - the movement feels a bit sluggish right now
- whenever the monster gets to you, there could something of an "escape mechanism" - you get 1 or 2 chances in the whole game to escape it so the game doesn't end right away
- maybe a map could help? just like in metroidvania games, you could discover the map bit by bit
- the books could be a bit more spread around the map - currently there are a few books in one room, but spreading them would encourage exploration
- some smaller enemies could appear on the map - in some rooms there could be some more smaller monsters which you could easily escape, but you'd have to walk around them
Hope this helps!