Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Great creative direction you took with the game, hope to see this idea extended! Spooky atmosphere is great, the glitchy visuals & audio as well. Maybe the game could use a bit more gameplay mechanics? Currently it's pretty much just walking on corridors not getting caught by that monster and collecting potions, which reminded me a bit of Atari 2600 games like E.T. Overall, I liked the vibe of the game and would love to see some more of that!

knew the gameplay was bad, just didnt know what i should add and wanted to work on other games. any suggestions?

Sure thing! What do you think about these?

  • the character could walk slightly faster - the movement feels a bit sluggish right now
  • whenever the monster gets to you, there could something of an "escape mechanism" - you get 1 or 2 chances in the whole game to escape it so the game doesn't end right away
  • maybe a map could help? just like in metroidvania games, you could discover the map bit by bit
  • the books could be a bit more spread around the map - currently there are a few books in one room, but spreading them would encourage exploration
  • some smaller enemies could appear on the map - in some rooms there could be some more smaller monsters which you could easily escape, but you'd have to walk around them

Hope this helps!