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(1 edit)

Thanks for the feedback! Really appreciate that <3

The controls went through like 2 days of playtesting by different people and 4 prototypes. For some reason this felt intuitive to everyone we checked with yet unintuitive to the actual players :(

Will be a good lesson for the next jams :D

That's very interesting, and a good lesson to me too. What do you think that disconnect might have come from? That's a lot of playtesting that I'm amazed you were able to fit in