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(+2)

I liked the look and feel of the game, but I think in some cases the textures didn't match well with the art style. Parts of the UI also didn't match the rest of the art.

The different mechanics, like the stealth in levels with the dog, made for some interesting variety.

Impressive amount of levels for a jam game. 

Thanks for the comment! Definitely a fair point, we stretched ourselves quite thin with the number of levels, so the quality of each level wasn't as high as it would've been if we only had 10 levels.

Which parts of the UI were you talking about that didn't match?

(+1)

I think the main menu buttons looked a bit out of place. Not a big deal, but I thought it was a pity that it dragged down the overall look and feel.