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Congrats for getting the game in first, and so far ahead of deadline. The two separate music tracks were a nice touch, as is starting again on the same level when you die — scratches the itch of ‘next time damnit!’ gameplay. The graphic style is great — not super visually accessible but evocative as hell. And the dungeon design feeling strategic is nice. Short and sweet. Thanks for sharing!

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I'm glad you found the art style interesting, it was something we whipped up in two hours in a rush after our artist dropped out. Thanks for playing.