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A jam submission

I'll Prove You Are A RobotView game page

Defected Gaming's GMTK Game Jam 2025 submission
Submitted by dandyrascal, Defected Pixel Artist (@EricClark163959), nucky9 — 1 hour, 16 minutes before the deadline
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I'll Prove You Are A Robot's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#19862.8262.826
Creativity#21023.6963.696
Audio#23913.1303.130
Artwork#35683.1303.130
Enjoyment#57922.4352.435

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The core gameplay revolves around a feedback loop - submit your puzzle, receive feedback, iterate and repeat. There are also some loop references.

(Optional) Please credit all assets you've used
Please see description or in-game credits screen.

(Optional) What would you like to be called if GMTK features your game?
Defected Gaming

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Comments

Submitted(+1)

whoaaa I really like this game, good job you did!!!!

Developer(+1)

Thank you so much! We are so glad you enjoyed the game! Thank you for playing and commenting!

Submitted(+1)

Love the aestetic and the concept! Great job

Developer

Thank you kindly for the comment and for playing our game! The hard work that went into it is slowly paying off with each playthrough and comment! lol We are glad you liked it! 

(+1)

nice

Submitted(+2)

I really like the idea, gives me the toy mastermind vibe. Art and music are amazing. However, same criticism as some other comment, once you add the extra colour and turning it to 3x3, I have basically no clue what should I do and what should I try. The condition "virus has the correct number of a colour in a row/column" is extremely difficult to guess once you have 3 colour. But overall the idea is quite unique, and the GUI is great.

Developer

Thank you so much for the positive feedback!

Building the GUI took me between 6 and 8 hours, but a bit of that was learning about Godot GUI themes in order to do the theme switcher. The music was also myself and was less than 3 hours work, but this was very time-restricted haha.

Art was the amazing work of Defected Pixel Artist.

We're already planning on working on the game post-jam, and improving the feedback messages will be one of the most critical elements.

Will try to play and rate your game before time runs out, but I'll check it out and leave feedback regardless!

Developer

Thank you so much! Totally get it with the last puzzle mechanic adding new colors! lol it's a thing we intend to fix almost immediately upon continuing! we have plans in store! Thanks again for the excellent feedback and positive comments! We appreciate you playing! 

Submitted(+2)

Quite a neat game! I liked the idea (which was super unique, i don't think i've ever seen a game like this before, esp. not for this jam), and the problem solving style is quite cool too!

Developer(+1)

Thanks for playing and the kind words! It probably isn't unique, but with nearly 10k entries, we were hoping the idea and the style would stand out!

Great to hear the problem-solving aspect resonated with you, and we have plans to improve this post-jam.

I will try my best to get to playing and rating yours, but it may not happen. Apologies if not, but I can still provide feedback if nothing else!

Developer(+1)

Thank you so much! We appreciate that you took the time to play our game! As dandyrascal said, unsure if it's unique but glad you thought so, that means a ton! We had hoped that the feedback loop aspect of our game would be appreciated and it seems to be going well! Thanks again!

Submitted

No problem :D

Submitted(+1)

Nice engaging little game! I really enjoyed the "trial and error" style of puzzles in this one. The artstyle and soundtrack is also top notch!

Keep up the good work!

Developer(+1)

Thank you so much! That is such good news to know that our puzzles are getting good reception! It definitely helps validate the 4 grueling days we worked on it! lol Also thank you for the kind words! I enjoyed doing the art for this! I'm still enjoying doing the art for this! lol I am updating some of the Websites now to be slightly more flashy once the voting period is done! The music was done by dandyrascal and it was killer! I'm sure he will appreciate the feedback as well!

Submitted(+1)

No problem, glad I could help!

(Also, I hate to be the addvertiser type, but it would mean a world to me if you could also play my submission. Worked on it solo for 4 days)

Developer

I actually tried to download it a few minutes ago, and had an issue with it, but I will keep trying. I'm in the process of going through the comments now and playing all those games! So stay tuned, if I can't make it work, I'm quite sure dandyrascal will also be playing these games and he will figure it out! hah

Developer

I had an issue the first time of playing, where pressing the space bar after the first interaction crashed the game. The second time around, I waited until the cursor lost the loading wheel, and then it seemed to be fine.

Unfortunately, I could not progress at all after the jumpscare; every situation appeared to be unavailable and I don't recall any info before that giving me any clues. Clearly it's possible as other people have commented on later parts of the game, lol!

For that reason, I haven't rated it because I think my rating would unfairly skew the current ratings. I'm clearly missing something (I am extremely tired so that doesn't help) but, in this scenario, I would consider my rating to be too harsh a punishment for that.

Submitted(+1)

I can see where this idea is going and I like it. I think it works well on the first puzzles when the amout of possibilities is not too high. But when you start adding a new color, I don't see any other solutions than testing a lot of possibilities when only one condition is not met. Even trying to narrow the possibilities with the other conditions seems very difficult. Maybe with just a bit more clues it could become a great puzzle game. And I love the popups between the levels. It's so nice to take the time to do that in a jam !

Developer

Thank you so much for playing our game! I also appreciate the feedback! it seems like the last puzzle is indeed a bit difficult! ngl, it took me a few tries to figure it out too lol We will see what can do to give more or better hints along the way! As the artist, I am glad you liked the popups! lol I believe they will be slightly more functional in an updated version, but don't quote me on that hah I will do my best to get to your game next time i get on! 

Developer

Thanks for the kind words and the feedback.

As the person who created the puzzles, I totally agree. That last level was shoehorned in last minute to demonstrate how new colours would be unlocked, and to give a sense of how the game progressed even though we essentially ran out of time to implement progression.

We also cut a mechanic (again due to time) which allowed you to upgrade the feedback panel; the idea here was that the messages would become more useful with each upgrade, providing more detail about which colour was involved, where in the grid it was etc.

Thank you for playing and commenting!

Submitted(+2)

I liked it! I felt a bit lost in the last puzzle, but overall, it was great!

Developer

Thank you so much for playing and commenting! If you can tell me exactly what you felt lost about, we may be able to use that info when we continue it! Thanks again! We appreciate it!

Submitted

I think is the lack of specific information in the instructions + the fact that correctly done instructions do not say what you did correctly + the wording might be a little confusing. I know that for this game jam specifically, the loop theme makes it necessary to be "vague" with the instructions for the player to repeat, but I think if you ever continue this project outside the jam, clearer instructions will be needed because, if not, in harder levels it will be impossible to track everything

Developer

Totally agree. As mentioned in another comment, we had to cut a feature which allowed you to upgrade the feedback panel, and this would have provided increasingly obvious clues as to what exactly was failing the conditions.

It was a tough decision, and trying to tune the messages without it in a short space of time was tricky, and I will concede we didn't quite get it right.

Thanks for playing and for commenting, it's much appreciated!

Developer

Thanks so much for the play. As @DefectedPixelArtist said, if there's anything we could do to make the puzzle feel challenging but within reach, do let us know!

I'll be sure to check out and rate your submission, either tomorrow or the day after!

(+1)

Interesting game! My brain isn't up to the puzzles right now, but I'll come back and play when it is!

Developer(+1)

Thank you!

Developer

Thank you very much Sirona. After 96 hours of development, we feel you. Let us know how you get on next time!

Did you enter the game jam at all, or just browsing?

(+1)

Just browsing, I was busy with another game jam. Even if the theme would have fitted "loops", too, it would've been cheating to submit it.

Developer

Very honest of you! Which jam was it?

Submitted(+1)

i liked

Developer(+1)

Awesome! Im glad you did! Thank you for playing!

Developer(+1)

Thanks very much, I'm delighted you liked the idea. When I get a moment, I'll be sure to check out and rate your submission!

Submitted

thank you so much

Developer

Thanks to all who play this game, like, follow, and enjoyed this content! We loved working on it for this project! Can't wait for next year!