sokpop vibes! love it - by the way, it would be cool if there was a little rotation to emphasize the act of changing direction, it would add an interesting gamefeel, but your game is really cool
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The Y-rotation is working perfectly. The rotation I’m referring to is on the Z-axis.
As the character turns, it should tilt slightly on the Z-axis to simulate weight shifting, leaning a bit in the direction of movement.
But again, very good game! If you could give some constructive feedback on my game that would be great too :)