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Feels like there be some interesting concept here, but I feel like the movement is a bit too slow and time does drain quite quick it feels very hard. Also the control is a bit janky as well

Thanks for the comment! So it's setup as a turn based system (i.e. you go, enemies go, you go, etc - where the time advances after each of your actions) - and the speed of movement and time you have comes from the stats of the class you choose. I e. 'Rogue' will feel more like real time movement and 'wizard' has one of the longest timer durations attached. Generally it is quite hard, yes.