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Jay

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A member registered Jun 28, 2022 · View creator page →

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Hey, if you do go back to this, all the controls are in the Itch page and the game launch screen.

Thanks for the comment! So it's setup as a turn based system (i.e. you go, enemies go, you go, etc - where the time advances after each of your actions) - and the speed of movement and time you have comes from the stats of the class you choose. I e. 'Rogue' will feel more like real time movement and 'wizard' has one of the longest timer durations attached. Generally it is quite hard, yes. 

Really liking the art!

Really cosy idea!

Nice concept, easy to pickup and play

Really easy to jump in!

Really nice all round!

Fun mechanic! Some bugs where I got stuck in a wall. Really like the building loops idea, think it has potential to build into something bigger.

Nice, simple mechanics to jump straight in!

Fun! Some nice mechanics polished well!

Hey all, I'd love to know your throughout around the core mechanics behind Hourglass ⌛ and if you think it would hold its own as a fool game.