Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I tossed out some of the harder levels because the reactions were that they are, well, too hard :(

Wanted to at least keep one of them in there! Wish I had more time to create levels and find the perfect balance  and pacing

(+1)

Yeah, it was still a great game for a four day jam. Wasn't expecting to see anything rubik's cube related, didn't even occur to me that it would fit the theme.