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(+1)

Very Creative Idea. I think the only complaint I could have is the first fifteen levels are quite easy, and the last level is very difficult... but I'm very impressed by what you could do in the deadline. I found no bugs or really anything else to detract from the experience. Great Job

I tossed out some of the harder levels because the reactions were that they are, well, too hard :(

Wanted to at least keep one of them in there! Wish I had more time to create levels and find the perfect balance  and pacing

(+1)

Yeah, it was still a great game for a four day jam. Wasn't expecting to see anything rubik's cube related, didn't even occur to me that it would fit the theme.