Great game, really loved the art and music. The puzzles weren't too difficult, but did require some thinking towards the end. Probably the best puzzle platformer I've played in the jam.
MasterBot222
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I thought it felt a bit boring to collect resources, especially since you could build about everything in the time limit, so no decision. I also thought there could have been a timer, or at least a color change to signify before the night starts. Other than that, a good game with simple art, enjoyed the game.
Really enjoyed the game, found the mechanic made for interesting puzzles and the rolling ball/autorunner type puzzles were very fun and provided a change of pace from the rest of the game. The only thing I'd change if there was more time was an explanation of the mechanic at the beginning... although with the jam time constraints I can see why it wasn't.
This game seems like a scene straight from an indie gem with thousands of diehard fans on steam, not a 4 day jam. It seems out of place in all of the best ways possible. The art is beautiful, it manages to tell a full story while fitting the theme, which isn't common this jam... it seems like a fully polished experience that overshadows most if not all the other games I have tried in the jam. The atmosphere seems similar to Frank Herbert's Dune, from the desert setting to the mysterious religion, it all just... draws my soul to it. No bugs, no odd interactions, just... Narrative Magnificence. Congratulations, I hope you the best in the jam, I can clearly see you in Mark's upcoming video on the top games of the jam.
Fun game, but plagued with issues of inconsistent playback where I know the solution, but after the loop, the bot won't uppercut or something and I'll just end up skipping. Still a good game regardless, enjoyed the art, puzzles were interesting and could be challenging, just wish the jam had more time so that this game could become as good as it could be.
Fun game to play for a bit. I think some sort of scaling for the player would help the game feel more replayable, as the amount of enemies quickly increases as well. It's a lot easier once I figured out what enemy did what, which I feel should be information that's not in the tutorial. Figuring that out was the main aspect that made the game enjoyable for me at least... but I see how it could be frustrating for others.