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(2 edits)

We did debate turning off colliding during development, but when we did, it made the game quite easy (only getting difficult when you get to around 7+ ghosts on the board). 

That said thank you for the kind words, and also my co-developer (Hamunii) will be very happy you said said this, as she was on team "remove the ghost collisions" haha! 
(Additionally, I apologize but I cannot actually review your game, as I am a Linux user primarily, and don't have any emulation solution setup at the moment :S)  

(+1)

Ah, I see, I think the game's already in good shape, with that being the only complaint I have but I just only focused on that. As for my game, it's ok if you can't play my game, since building Linux version for Godot is very easy and it's on me for not remember to do it.

Good luck on your future endeavor!