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Hmm... in most other games of similar genres that I have played, it's always 'mandate pick a target step'; feel-wise I feel more in control. But it's up to you

(+1)

Having messed around with it a bit, it feels significantly worse simply because it's not clear there's been a change in state. I'll need to show info/effects on the unit you're targeting at some point though so it'll probably work much better then.

'Prolly make it a menu option or something.