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(+1)

I understood precisely none of it. I felt precisely all of it. I suppose this is the feeling of traveling to Evernost.

On a serious note, a "game" like this takes serious attention to detail. Everything feels so intentional, and with the story being so abstract, every little moment you create with adding music, or exiting the game with a CSS warning and all the art... It all feels so cohesive even though I'd need to spend a year playing it to understand it all.

As far as the improvements, yeah. Good job.

(+1)

Wow, thank you. <3 This is so encouraging. Later parts may be less opaque but I’m incredibly glad it’s evocative and powerful even when baffling (no fear, parts of it are baffling to me too, and it’s much more about the feeling than particular ideas/events). The thing where it exits full-screen with the browser alert was a bug but if it feels like it adds to the experience maybe I’ll stick with it (for the dark lights out bit at least). And definitely hope to keep adding music…