Anyone know the file pathway to access the default characters? I wanted to grab the already existing models and descriptors and use them for custom characters. I am not savvy enough to make all that myself so I figured I could tweak what was already there... I just cannot find the files.
There isn't a file path to CharacterConfig, dialogue sprite, or directional sprites pngs for the NPCs or playable characters like with the example character. All that data is compressed through Unity and is given to us as a game file only Unity can decompress in the game. Luckily some of the information you are looking for isn't compressed, but is still in a compressed data file.
In the Silverpine_Data folder is a file called, level0. Just open it with notepad++ and you can read what's in it though almost all of it is compressed data. Ctrl+f to search the playable and non playable characters' names and you'll find the descriptions for each eventually. I don't know if this readable description data is the description section of their 'CharcterConfig' file. I'd recommend not editing the file, but it might be what your looking to do if all you want is to change a single starting characters description. Make a back up of the file first if you do.
Creating the directional pngs is easy, if you have the 3d model of your custom character already. If you only have an image, than unfortunately the links in the read me.txt the dev gives to the AI model generator isn't up, though they might be later. So, there isn't much you can do besides searching for another free AI generator for image to 3d model (with textures) online, or find an asset model you can buy/commission, or use for free.
If you can get a 3d model, just open it in 3D Viewer, use the grid & viewer to get the angles and direction right for the shot and use Snipping Tool to take screenshots and save the images. Open in Gimp and remove background and crop, then scale it down to... I believe around 32x32 pixels, and export as .png. Repeat and put them all in your character folder with the correct names.
Hope that helps.