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Oh when I said I couldn't find a way to reload I meant the gun. I did find the load from checkpoint option.

Once I entered that room I couldn't leave again, the door turned to the BLOCKED message. Or maybe it only locks once the monster wakes up, I didn't try to leave until it was chasing me. I did see the message about finding the gun, but I thought it was talking about that room, so I was running around while the monster chased me trying to find it. 

https://www.twitch.tv/videos/598103300 If you want to see my experience with the game btw, you can watch it here. Yours was the very first game I streamed, so just skip forward a couple minutes past me setting up. 

Thanks naver! I really loved watching you playing my game :) if you want, i fixed the bugs that created problems to you, so you might take a chance to try it again!

Sure! I've still got another stream to get through, so I'll add it to the docket for that.

(+1)

Well I'm glad I mentioned the error to you, there was a whole lot of game left! Really it only got better from where I got stopped last time. The machine hallways were super intense because I ran out of ammo, so it was a lot of panicked running around in the darkness, using my gun just enough to use the flashlight and then back to sprinting away from monsters. The command deck was a cool psuedo-boss fight, after which I really thought it would be the end, but you even included another level beyond that. I noticed you added and/or fixed the reload function, and also adjusted the starting dialogue to direct people straight to the gun. You even corrected the graphic issues I encountered the first time, of which there were only a couple. Overall this was super impressive, and even all the updates you've done post-jam are impressive. One of my favourites of the jam for sure!

Thank you for playing this game again :) for me is very important to release enjoyable games filled with content of good quality.
Happy gamer, happy developer :) thank you again and hope to see you in my next games :)