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Thanks AmigaLive! A for the "Mirror" option - it is only called like this but it does actually what you describe already :) :D. It randomly applies one of 7 matrix transformation on the mine setup from Player 1. 

As for the Versus settings, actually 2 bits in the save memory block will be sufficient for me to store both controls setup as well as "Mirror" selection. Detecting mouse/joystick on Amiga may not be possible to what I have been reading so far. Nevertheless, all good as those 2 bits will be sufficient to store the "Versus" settings for controls and "mirror".  

As per the logic for Detonator game - it randomly reveals one OR NONE of the tiles around the clicked one. The same applies to tiles in 1 tile distance from the clicked one. The prabablity that none of the tiles will be revealed increases with number of tiles already uncovered. 

Thanks! That makes total sense now!
Please include this info when creating the full game guide  :-)