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The animated cutscenes were SOOOO good, and absolutely hilarious! And I love the design of the demon and how well you animated it changing between forms.
But umm.. the game seemed to not be working? When I started it said I could attack but nothing in the room was attackable and there wasn't any way to leave. My inventory was also always empty and I couldn't interact with any objects except the feeding altar. And then even though it said to feed berries I had no option to select what to feed. Clicking on all the items did nothing, WASD and arrow keys did nothing. I could just select Feed and the game decided I'd chosen the meat item and gave me the bad ending.
I feel like this probably isn't the intended gameplay, so could I ask for help on what to do? - Bonnford

Ok I managed to figure out the problem! There's no marked door in the first room but if you randomly bump into all the walls you'll eventually find where it is. (Middle of bottom wall)
Then I played through all the fights and fed all the ingredients in the right order and.... got the same ending! I guess there's no option except "the demon destroys the world", lol? I feel that's a pretty creative interpretation of the theme! The wizard's problem is they refused to "just get started", they jumped into a really big ambitious project as their first idea instead of starting small. So they're always doomed to failure.
Still, I'd recommend adding the same shadow graphic to the first door that all of the others have. It'd be really helpful in making sure players can experience the full game. Gonna increase my rating now, yay! - Bonnford

oohhh, yea, I thought about adding something to hint at the door but I never got around to it, unfortunately. I'm really sorry about that. And I also guess the logic for letting you feed it is wrong, oops. But thanks for playing my game!!! :DDDD sorry it's so buggy haha.