Good game! I enjoyed figuring out the best path for each section. I think maybe have the player automatically grab onto walls while in the air and looking at them would be more intuitive, though. But, overall, the climbing felt good. I enjoyed playing it.
ghoid
Creator of
Recent community posts
Sorry about that, we ran out of time and weren't able to optimize that much. I'm glad you liked it, though! I think the dropdown UI works for a short game without many craftables and resources, but if I had infinite time I would change the UI to a scrollable grid menu, instead. Thanks for playing! C:
Ey, thanks for playing my game! I think the game needs more feedback in general, and not just with the buttons. I was too busy making those darned cutscenes that by the time I got around to sound and polish it was the last day, oops. As for the cutscenes, the simple artstyle allowed me to churn out a lot of stuff in a short time. Although, they still took a while because I had completely remade the ending cutscene (which kind of explains the dip in quality). But, yea, thanks for playing my game :DDDDD

