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(+1)

I like the concept and the idea, it is really fun to build your own army of monsters that protect you. Enemies though get a little scared to go to objective, especially wizards, they are prone to chilling at the edge of the screen, but balancing is a tough thing to figure out in such short time. Overall I like the gameplay loop, it has great potential, some polish and balancing and it will become a very solid game. Nice job!

(+1)

Thank you, pathfinding really needs polishing, but it’s my first time working with path finding so I did what I could lol